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Devlog
Version 1.1_hf2 release
September 26, 2024
by
GreatCorn
'hf' stands for hotfix, so this one is really small Changelog: Optimized for support with W2K. Still hadn't found a way to import stb_vorbis and OpenAL without libloaderapi. W2K can run the game witho...
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Version 1.1_hf1 release
September 05, 2024
by
GreatCorn
'hf' stands for hotfix, so this one is really small Changelog: Attempted to fix the mouselook jolt issue (it's still non-replicable on any of the 4 devices that I've tested on, so I can't know for sur...
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Version 1.1 release
March 21, 2024
by
GreatCorn
Changelog: Added death screen text Small bugfixes Cleaned up the code and wrote more comments (explained: all integer-represented floats; some code pieces, and procedures; data fields) Work on an Obje...
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Version 1.0 release
December 25, 2023
by
GreatCorn
Changelog: 4 new entities (2 events) Save system (unstable mid-layer saves and checkpoints) More environmental variety Transportation system 2(?) endings "In-game" settings Joystick support (XInput, D...
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Version 0.8 release
August 06, 2023
by
GreatCorn
Changelog: Variety additions: 2 new entities, 3 new events A shop that sells maps at deeper layers Code optimizations and organizing Balanced the progression a little more...
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Version 0.7 release
July 14, 2023
by
GreatCorn
#update, #minor
Changelog: Janky intro cutscene and some "story" elements Teleporters Compass Glyphs restore pickup F4 now works Some miscellaneous details Made the progression smoother Made a video detailing the cod...
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